Changelog
HD NextGen Engine 27
Known Issues
- no known issues
- report a bug here
Version 2022.10.07
- added full compatibility with Foam Eductor
- fixed issues with long range Attack Lines
Version 2022.02.09
- added Hydrant Bag to Equipment Menu
- added Tool Box to Equipment Menu
- added compatibility for Hose Line Drop Feature
- added notecard with link to online manual to delivery box
Version 2016.10.24
- updated to HD Fire System 2
- -> added role of engineer to control pump panel
- -> added individual discharge flows
- -> added suction GPM control
- -> replaced one small diameter discharge with small diameter intake
- -> added texture for pump panel connections prim
- -> removed foam discharge for deckgun
- -> improved particles and bullet direction for fog pattern
- updated to HD Modular HUD & HD Gear HUD
- changed scale of truck for uniform sizing
- changed 'Go 10-8' sit-text to 'Board'
- changed design of front bumper and pump side board
- added feature to customize more of the sounds
- lowered the script count
Version 2014.06.20
- removed Forbidden Garden landmark from box
- fixed Red Split Code Lightbar center pod animation showing up as red instead of white
Version 2014.02.20
- shortened version number for better readability
- fixed Fuel System Off option
- merged Update
- Script with Control
- Script
- set Flat Roof style as default
- updated landmarks to current locations
Version 2013.08.20.1
- changed version numbering to new style YYYY.MM.DD.N
- version number is now visible in main menu and object description
- changed naming of equipment
- changed water tank from 750 to 1000 gallons
- updated Draft Float to version 1.14
- added ability to draft from prims with the name 'Water'
- fixed Supply Line being able to connect
- updated HUD to version 1.26
- added display of fuel level
- added road align switch
- fixed possible clipping when tabs are switched
- updated Pump Script to new version
- updated behavior of water arch to take gravity into account
- updated manual to new style
- updated ThemeBox to version 2
- updated Drive Scripts with better brake behavior
- added option to hide lightbar
- added info message when avatar is kicked
- added NTBI Global Fuel System
- added fuel intake to driver side of truck
- added Road Align mode
- added Report button to main menu
Version 1.82
- fixed being unable to set a custom theme as base theme
- fixed truck possibly accelerating after bail out
- added ability to set hosebed tarp color
Version 1.80
- added custom siren option
- added chevron option
- added steering wheel rotation
- added new ARO setting 'Supportive'
- added HD Theme Box system
- added enhanced wheel textures
- added flip mirror option
- added working turn signals to the rear
- added more front light options: Green, Amber, Full Red
- added changeable ladder color: Black, Gray, Green, Orange, Red, White, Yellow
- added 2 new non
- split lightbar options: Vector & Code
- added split option to lightbar menu
- added colorless LED strobes with color options: Red 1
- 3, Blue, Amber, Red
- Blue, Red
- White, Red
- Amber
- added parking brake
- added parking mode
- added last driver information to menu
- added 'Customize' mode
- added whitelist for access setting (limited to 50 avatars)
- added Fire Extinguisher and refill option to Equipment menu
- removed "Dump Foam" and "Inject Foam" from the pump menu
- fixed pump panel messages being anonymous
- fixed camera behavior to be more smooth when passenger stands up
- fixed drive script to speed up reaction times for keyboard input
- updated attack line to version 1.40
- updated HUD to version 1.20
- added pump mode switch to HUD
- added parking brake switch to HUD
- added parking mode switch to HUD
- changed cab side texture to enhanced version (same as Aerial 19)
- changed deckgun model
- changed scene light texture
- changed texture templates to new version
- removed "Call 911" from rear texture
- increased local light radius for full frontlight setting
- increased deckgun range (+50%)
- increased water tank size (+50%)
- script optimizations
Version 1.70
- now compatible with the new HD NextGen 2.0 HUD
- reduced the number of scripts
- option for clear front grill without us flag
- added ARO-System
- added color option for front emergency lights
- fixed sittarget for flat roof option
- fixed animation for red code lighbar
Version 1.62
- added option to switch between 4 lightbar colors
- Thank you to Tyler Rikios and Jack Meadows for helping with getting the colors right.
- added option to enable and disable chicago style vector lightbar (green side light)
- added option for flat and raised roofs
- added 'Manual' button
- added rename function
Version 1.60
- made compatible with the new version of the Fire System
- added the new sculpted cab
- added option to change between 6 different lightbars
- redid themes, option to change between 9 different themes
- added option to set custom texture for side of the cab + side of the hosebed (for custom decals)
- made the sidewards facing emergency lights work
- added an option to disable the local light of the lightbar
- added option to change between 6 wheel colors
- added Kill Fires option
- added traffic director lightbar
- removed the Speed HUD
- added gear display to the NextGen HUD 2
- added support for SCBA refills
- Thank you to the HD Beta Testing team!
Version 1.41
- fixed a bug which would prevent a supply line connection longer than about 20m
- increased the range for foam vendors (now 20m instead of 10m)
Version 1.40
- fixed a couple of bugs about the GPM not being calculated as it should
- fixed a bug about connected supply lines not being inflated
- added an extendable ladder as equipment (through menu and touch of ladder obtainable)
- made the local lights less disturbing
- increased the power of the deck gun
Version 1.37
- Added HD Fire System
- Redid interrior with sculpted prims
- Redid HUD system
- Redid Drive system
- Redid ladder on side of truck
Version 1.20
- fixed an issue with the ladder not being given upon request
Version 1.10
- fixed an issue with the scene lights not working
- fixed an issue with the HUD giver
- Special thanks to those of you that helped point out these bugs!