HD News Meetings
2021 Archive
31-Dec-2021
Hydrant CE
- release has been delayed to January 2022
- requires further beta testing prior to release
- requires further beta testing prior to release
Skid Unit
- beta testing by Internal Tester Group started on 23-Dec-2021
- showed improved booster reel model and textures
- increased booster line hose clearance when deployed to avoid clipping with dually wheel option
- adjusted attack line and supply line hose to give enough clearance for tailgate
- showed improved booster reel model and textures
- increased booster line hose clearance when deployed to avoid clipping with dually wheel option
- adjusted attack line and supply line hose to give enough clearance for tailgate
24-Dec-2021
- no in-world meeting due to Holidays18-Dec-2021
HD Presentation at the APSE 2021
HD Reveal: Skid Pump
A big Thank You to the organizers and sponsors of the APSE 2021 for giving me the opportunity to present and show an awesome new project.
This project is based on the most popular suggestion for making another AddOn for the SZYM Paladin Pickup Truck.
Please keep in mind that this is still a work in progress. So not everything is final yet.
It will fit perfectly in the bed of the SZYM Paladin. But you can also use it for any other modify enabled vehicle.
It has Pump Controls with a throttle lever to control total throughput of the 500 GPM pump.
Three sizes are available to fit the small / medium / large pickup beds of the SZYM Paladin with a 140 / 200 / 280 gallon water tank.
There are individual open/close valves for the intake, discharge, booster line, tank to pump and tank fill connections.
On top it has a small Hosebed with a small Supply Line and Attack Line. The Attack Line is available as both Smoothbore and Combi Nozzle version.
Next to the Hosebed is a Water Refill Tower that is compatible with the HD Refill Pipes to directly fill the Water Tank.
The pump will take damage if run for too long without water flowing through the impeller.
Access settings are available as 'Owner' / 'Anyone' / 'Group' / 'Paladin'.
The 'Paladin' setting will go through the Paladin API and respective vehicle access setting.
The Land Impact will be 6 or 7, depending on final changes and beta testing.
Permissions are set to Copy and Modify.
Almost all of the 3D model work, texturing and scripting is already complete.
Beta Testing will start on Tuesday, 21-Dec-2021. Beta testing has been slightly delayed to resolve known issues.
The Beta Version was released on 23-Dec-2021.
All testing will be undertaken by the HD Internal Testers Group.
The public release is set forJanuary 2022 February 2022.
Skid Unit Preview Picture (taken on 19-Dec-2021; work in progress)
Additional pictures are available on the APSE flickr page.
This project is based on the most popular suggestion for making another AddOn for the SZYM Paladin Pickup Truck.
Please keep in mind that this is still a work in progress. So not everything is final yet.
It will fit perfectly in the bed of the SZYM Paladin. But you can also use it for any other modify enabled vehicle.
It has Pump Controls with a throttle lever to control total throughput of the 500 GPM pump.
Three sizes are available to fit the small / medium / large pickup beds of the SZYM Paladin with a 140 / 200 / 280 gallon water tank.
There are individual open/close valves for the intake, discharge, booster line, tank to pump and tank fill connections.
On top it has a small Hosebed with a small Supply Line and Attack Line. The Attack Line is available as both Smoothbore and Combi Nozzle version.
Next to the Hosebed is a Water Refill Tower that is compatible with the HD Refill Pipes to directly fill the Water Tank.
The pump will take damage if run for too long without water flowing through the impeller.
Access settings are available as 'Owner' / 'Anyone' / 'Group' / 'Paladin'.
The 'Paladin' setting will go through the Paladin API and respective vehicle access setting.
The Land Impact will be 6 or 7, depending on final changes and beta testing.
Permissions are set to Copy and Modify.
Almost all of the 3D model work, texturing and scripting is already complete.
The Beta Version was released on 23-Dec-2021.
All testing will be undertaken by the HD Internal Testers Group.
The public release is set for
Skid Unit Preview Picture (taken on 19-Dec-2021; work in progress)
Additional pictures are available on the APSE flickr page.
Questions & Answers
1st Topic: Modify Support
2nd Topic: Legacy Series
3rd Topic: Skid Unit
4th Topic: Paladin AddOns
5th Topic: Miscellaneous
Will there be modify enabled trucks from HD?
When will those be available?
Why wait until Version 1.0?
Yes.
When will those be available?
After Version 1.0 of the Legacy Pumper is complete.
Why wait until Version 1.0?
It will be a lot more beneficial if all of the scripts actually fully support it.
And it’s easier for me to adjust the scripts to fully support modify if all features are complete.
And it’s easier for me to adjust the scripts to fully support modify if all features are complete.
2nd Topic: Legacy Series
When will the Legacy Pumper Version 1.0 be released (end of Early Access phase)?
When will the Legacy Midmount be released?
Can you provide more info for the timeline for the Legacy Series?
What will the 4th vehicle in the Legacy Series be?
Within 2022.
When will the Legacy Midmount be released?
3rd in line after the Legacy Pumper and Legacy Tanker.
Can you provide more info for the timeline for the Legacy Series?
I am 100% committed to getting the Legacy Pumper to version 1.0 as soon as possible.
It has been in Early Access for far too long by now. That is why the Tanker and Midmount won't be available as Early Access.
In my opinion this is an experiment that has not worked out too well. I rather be able to fully deliver right away for the next releases.
The Tanker and Midmount development will be faster as all the groundwork has been established by then.
It has been in Early Access for far too long by now. That is why the Tanker and Midmount won't be available as Early Access.
In my opinion this is an experiment that has not worked out too well. I rather be able to fully deliver right away for the next releases.
The Tanker and Midmount development will be faster as all the groundwork has been established by then.
What will the 4th vehicle in the Legacy Series be?
This has not been determined yet.
I will be able to narrow it down once the work on the current vehicles is close to complete.
If you have ideas you can submit them here.
The 4th vehicle will be based on the most popular suggestion.
I will be able to narrow it down once the work on the current vehicles is close to complete.
If you have ideas you can submit them here.
The 4th vehicle will be based on the most popular suggestion.
3rd Topic: Skid Unit
Is the Skid Pump limited to the SZYM Paladin?
Will the Skid Pump come with some of the HD Equipment?
Will the Skid Unit support drafting operations via Suction Hose?
Will the Skid Unit support Pump and Roll?
Are there plans for a bumper mounted monitor for the Skid Pump?
Are there plans to make a flatbed version of the Skid Pump?
Will it be possible to link two or more copies of the Skid Pump to the same vehicle?
Does the Skid Unit come with foam?
Will there be GFS support for the Skid Unit?
Are there plans for bigger tanks for the Skid Unit?
Will the Skid Unit work without being linked to a vehicle?
No, the scripts are optimized for the Paladin but will also work with any other modify enabled vehicle.
Will the Skid Pump come with some of the HD Equipment?
It will most likely have a copy of the Hydrant Bag on it.
Will the Skid Unit support drafting operations via Suction Hose?
I am not sure about drafting yet as currently we only have the large Suction Hose and that won't fit on the small intake.
There are also internal Hose System changes required to make a small Suction Hose work.
There are also internal Hose System changes required to make a small Suction Hose work.
Will the Skid Unit support Pump and Roll?
It is on the ideas list for possible features.
The Booster Line could use the particle system.
But you would not be able to maintain any of the other hose connections as they can not follow the vehicle.
And without an established water supply the water tank would run empty pretty fast.
If there is enough interest then I'd work on adding it.
The Booster Line could use the particle system.
But you would not be able to maintain any of the other hose connections as they can not follow the vehicle.
And without an established water supply the water tank would run empty pretty fast.
If there is enough interest then I'd work on adding it.
Are there plans for a bumper mounted monitor for the Skid Pump?
That's a good idea.
I'll add it to the suggestions list.
I'll add it to the suggestions list.
Are there plans to make a flatbed version of the Skid Pump?
The regular Skid Pump should fit on a Flat Bed.
If there is enough interest then I'd work on a bigger Flatbed version.
If there is enough interest then I'd work on a bigger Flatbed version.
Will it be possible to link two or more copies of the Skid Pump to the same vehicle?
That's a good idea. I will add it to the testing list.
I think currently it would not go well.
I'll also make a note to check about adding compatibility for that if possible.
I think currently it would not go well.
I'll also make a note to check about adding compatibility for that if possible.
Does the Skid Unit come with foam?
No, not currently.
If there is enough interest then I'll add it to the ideas list.
The main idea for this was to keep it simple and be able to finish the whole project in time for the APSE.
I got pretty close to that.
Maybe even something with chemical powder would be possible.
If you got further ideas make sure to send them in here.
If there is enough interest then I'll add it to the ideas list.
The main idea for this was to keep it simple and be able to finish the whole project in time for the APSE.
I got pretty close to that.
Maybe even something with chemical powder would be possible.
If you got further ideas make sure to send them in here.
Will there be GFS support for the Skid Unit?
It's on the maybe list.
I did not have enough time to experiment with getting it to work to have two different GFS fillers on a single vehicle.
If someone has experience with this please let me know.
I did not have enough time to experiment with getting it to work to have two different GFS fillers on a single vehicle.
If someone has experience with this please let me know.
Are there plans for bigger tanks for the Skid Unit?
If you got specific versions you'd like to see please let me know.
If there is enough interest I might be able to add them.
If there is enough interest I might be able to add them.
Will the Skid Unit work without being linked to a vehicle?
Yes.
4th Topic: Paladin AddOns
Will there be further SZYM Paladin Add-Ons?
Are there plans to make the Panther Type 3 Ambulance Box a Paladin Addon?
Are there plans for further Lightbars as Paladin AddOn?
If the Skid Unit is a success then yes.
Are there plans to make the Panther Type 3 Ambulance Box a Paladin Addon?
Not curently.
Are there plans for further Lightbars as Paladin AddOn?
Possibly, if there is enough interest.
I think there is already a pretty good selection available from other creators and the most common types are covered.
If there is something from the HD Fleet that you'd like to be made available as standalone modify version for the Paladin then please let me know here.
I think there is already a pretty good selection available from other creators and the most common types are covered.
If there is something from the HD Fleet that you'd like to be made available as standalone modify version for the Paladin then please let me know here.
5th Topic: Miscellaneous
When will the Hydrant Chief Edition be released?
Are there plans for making a modular development kit for the HD Fire System for 3rd party creators?
Any updates on Marine 2?
I am aiming for a December 2021 January 2022 release.
The next beta test version has been delayed due to the additional work on the HD Skid Unit.
It still needs to go through one more round of beta testing to confirm the latest changes work right.
The next beta test version has been delayed due to the additional work on the HD Skid Unit.
It still needs to go through one more round of beta testing to confirm the latest changes work right.
Are there plans for making a modular development kit for the HD Fire System for 3rd party creators?
That would be pretty complicated to develop and maintain.
The HD Fire System is pretty specific with the commands and if you send wrong information you're actually able to fully break / brick the pumps.
There is something in that direction that I have been thinking about for a long time.
I hope to be able to give some more information about it at the next HD Reveal.
For the meantime I got some plans to open up some of the existing systems but nothing in a state that I'll be able to discuss today.
The HD Fire System is pretty specific with the commands and if you send wrong information you're actually able to fully break / brick the pumps.
There is something in that direction that I have been thinking about for a long time.
I hope to be able to give some more information about it at the next HD Reveal.
For the meantime I got some plans to open up some of the existing systems but nothing in a state that I'll be able to discuss today.
Any updates on Marine 2?
It's still on hold.
A lot of the Marine 2 improvements made it into Marine 1 with the October Update.
I think overall the vast majority of you are still a lot more interested in getting the Legacy Series released rather than spending more time on Marine 2.
A lot of the Marine 2 improvements made it into Marine 1 with the October Update.
I think overall the vast majority of you are still a lot more interested in getting the Legacy Series released rather than spending more time on Marine 2.
17-Dec-2021
- no in-world meeting due to Annual Public Service Expo (APSE)10-Dec-2021
Hydrant CE
- finished additional work on textures for Hydrant CE, Bag and Tools
- showed updated Hydrant CE, Hydrant Bag, Tool, Gates, Sprinkler Cap, Service Tag, Key, Shutoff Valve
- showed updated Hydrant CE, Hydrant Bag, Tool, Gates, Sprinkler Cap, Service Tag, Key, Shutoff Valve
Annual Public Service Expo (APSE)
- APSE is an event for Fire Responder and Urban Roleplayers to show off their departments and vehicles
- features Competitions, Vehicle Theme Contest, Drill Team Racing, Content Creators
- Event will open on Thursday, 16-Dec-2021, at 5:00 PM PST
- HD Emergency presentation on main stage on Saturday, 18-Dec-2021, at 10:00 AM PST
- further information and landmark will be available via group notice
- features Competitions, Vehicle Theme Contest, Drill Team Racing, Content Creators
- Event will open on Thursday, 16-Dec-2021, at 5:00 PM PST
- HD Emergency presentation on main stage on Saturday, 18-Dec-2021, at 10:00 AM PST
- further information and landmark will be available via group notice
03-Dec-2021
Hydrant CE
- showed updated version of Hydrant CE with new textures and materials
- showed updated version of Hydrant Bag with new textures and materials
- next beta version delayed due to additional work on textures and UV mapping
- showed updated version of Hydrant Bag with new textures and materials
- next beta version delayed due to additional work on textures and UV mapping
26-Nov-2021
- no in-world meeting: Happy Thanksgiving!19-Nov-2021
Hose Line Drop Feature
- fixed issue with Supply Line not connecting to portable Monitor
- fixed issue with Suction Hose not connecting to Dry Hydrant
- fixed issue with Suction Hose not connecting to Dry Hydrant
Hydrant CE
- fixed issue with Shutoff Valve failing to stop flow of water for some items
- fixed issue with 'BACK' button not working in some menus
- fixed some info messages not showing in local chat
- fixed script issues when child prims are linked or unlinked
- fixed hydrant no longer supplying water when unlinking closed shutoff valve
- fixed run over hydrant requires shutting off valve even if shutoff valve has been unlinked
- fixed ground visible inside of ground pipe when hydrant is run over
- added decal surface for custom textures or hydrant number 1 - 9999
- added separate color setting for large cap and small caps
- currently working on final textures & materials and some more script changes
- no fixed ETA, but new beta version should be available within the next couple of days
- fixed issue with 'BACK' button not working in some menus
- fixed some info messages not showing in local chat
- fixed script issues when child prims are linked or unlinked
- fixed hydrant no longer supplying water when unlinking closed shutoff valve
- fixed run over hydrant requires shutting off valve even if shutoff valve has been unlinked
- fixed ground visible inside of ground pipe when hydrant is run over
- added decal surface for custom textures or hydrant number 1 - 9999
- added separate color setting for large cap and small caps
- currently working on final textures & materials and some more script changes
- no fixed ETA, but new beta version should be available within the next couple of days
12-Nov-2021
- no in-world meeting as Lares is unavailable05-Nov-2021
Hose Line Drop Feature
- finished work on Attack Line Drop feature
- beta version now available as part of the Hydrant CE Beta
- beta version now available as part of the Hydrant CE Beta
Hydrant CE
- new beta version is now undergoing testing
- added option to fasten loose caps
- added option to disable hydrant damage when run over
- added cheater pipe to hydrant bag
- fixed issues with the cheater pipe
- broken stem valve can be repaired with the HD Tool Box
- added option to automatically repair run-over hydrants
- added option to fasten loose caps
- added option to disable hydrant damage when run over
- added cheater pipe to hydrant bag
- fixed issues with the cheater pipe
- broken stem valve can be repaired with the HD Tool Box
- added option to automatically repair run-over hydrants
Annual Public Services Expo (APSE)
Annual Public Services Expo (APSE) is Second Life's emergency services expo focused on Fire, EMS, Police, and City Role-Players.
This event is a great place to catch up with the latest creators in Second Life's Roleplay community along with competing against other departments in various competitions.
HD Emergency will have a booth at the event.
If everything goes according to plan then there will be an exiting new project reveal.
This event is a great place to catch up with the latest creators in Second Life's Roleplay community along with competing against other departments in various competitions.
HD Emergency will have a booth at the event.
If everything goes according to plan then there will be an exiting new project reveal.
29-Oct-2021
Hose Line Drop Feature
- finishing work on the last bits of the Attack Line Drop feature
- new beta version will be available as part of Hydrant CE Testing
- new beta version will be available as part of Hydrant CE Testing
Gear HUD
- maintenance work being done on Gear HUD as part of new equipment for Hydrant CE
- added status message to Gear HUD to indicate when equipment is being loaded for rezzing
- also fixed some minor HUD and equipment bugs
- added status message to Gear HUD to indicate when equipment is being loaded for rezzing
- also fixed some minor HUD and equipment bugs
Hydrant CE
- fixed various bugs with shutoff valve and shutoff key interaction
- full integration of shutoff valve in hydrant script to control flow of water
- closing shutoff valve on run-over hydrant with water spraying will slowly reduce the size of the geyser
- running over hydrant will now disconnect all hose lines and drop attached items to the ground
- dropped items can be picked up and put back in the hydrant bag
- added support for Supply Line Drop feature
- added menu to toggle failure modes:
- the pipe will be available via the hydrant bag
- gave demonstration of shutoff valve operation, running over hydrant and failure modes
- full integration of shutoff valve in hydrant script to control flow of water
- closing shutoff valve on run-over hydrant with water spraying will slowly reduce the size of the geyser
- running over hydrant will now disconnect all hose lines and drop attached items to the ground
- dropped items can be picked up and put back in the hydrant bag
- added support for Supply Line Drop feature
- added menu to toggle failure modes:
- broken stem valve will turn hydrant tool faster without any resistance, valve is inoperable
- stuck stem valve can not be moved
- loose connection caps can dislodge when stem valve is opened
- stuck connection caps can not be removed
- stuck parts can be moved by attaching a cheater pipe to the hydrant tool- stuck stem valve can not be moved
- loose connection caps can dislodge when stem valve is opened
- stuck connection caps can not be removed
- the pipe will be available via the hydrant bag
- gave demonstration of shutoff valve operation, running over hydrant and failure modes
22-Oct-2021
Marine 1 Update
- the Update has been released on 18-Oct-2021
- the full Changelog is available here
- the Gear HUD has also been updated
- the full Changelog is available here
- the Gear HUD has also been updated
- HUD: performance improvements
- Hose Lines: improved textures and details
- Attack Line: adds support for Raycasting capabilities when connected to Marine 1
- the Fire System Box has also been updated- Hose Lines: improved textures and details
- Attack Line: adds support for Raycasting capabilities when connected to Marine 1
- Fire: adds support for extinguishing via Raycast Feature
- Hydrant: adds support for upcoming Supply Line Drop Feature
- Hose Packs & Powder Buckets: adds modify permission
- Hydrant: adds support for upcoming Supply Line Drop Feature
- Hose Packs & Powder Buckets: adds modify permission
Gear HUD Drop Feature
- work on Attack Line is ongoing, will require changes to how the Couplers function
- work on Supply Line is complete but requires small updates on existing HDFS2 connection ports
- small update for Draft Float, Drop Tank, Couplers, Gated Wye, Siamese, Hydrant is complete (not released yet)
- small update for Portable Pump, Ground Monitors and Wall Outlets is in development
- small update for NextGen Series, Titanium ARFF Series, One Series and Legacy Pumper is in development
- if you know about any bugs or issues with any of the listed products please report them here so that they can also be addressed
- work on Supply Line is complete but requires small updates on existing HDFS2 connection ports
- small update for Draft Float, Drop Tank, Couplers, Gated Wye, Siamese, Hydrant is complete (not released yet)
- small update for Portable Pump, Ground Monitors and Wall Outlets is in development
- small update for NextGen Series, Titanium ARFF Series, One Series and Legacy Pumper is in development
- if you know about any bugs or issues with any of the listed products please report them here so that they can also be addressed
Hydrant CE
- finished more script work on shutoff valve
- next beta could be ready this upcoming week
- next beta could be ready this upcoming week
15-Oct-2021
Marine 1 Update
- added one more script change to address required compatibility with the upcoming 'Drop' feature for the Supply Lines
-update will be released this weekend
- discovered a new critical bug that needs to be fixed; update delayed to Monday
-
- discovered a new critical bug that needs to be fixed; update delayed to Monday
Gear HUD
- Beta Testing of new 'Drop' feature for Supply Lines and Attack Lines is ongoing
- Attack Line has out of memory issue
- will be fixed with either adding one additional script or changing how the Couplers work
- Supply Line has compatibility issue with existing HDFS2 connection ports
- will require small update for NextGen Series, Titanium ARFF Series, One Series and Legacy Pumper
- will also require small update for Draft Float, Drop Tank, Couplers, Gated Wye, Siamese, Hydrant, Portable Pump, Ground Monitors and Wall Outlets
- this small update will also make the Hydrant Bag available on the HD Fleet
- if you know about any bugs or issues with any of the listed products please report them here so that they can also be addressed
- Attack Line has out of memory issue
- will be fixed with either adding one additional script or changing how the Couplers work
- Supply Line has compatibility issue with existing HDFS2 connection ports
- will require small update for NextGen Series, Titanium ARFF Series, One Series and Legacy Pumper
- will also require small update for Draft Float, Drop Tank, Couplers, Gated Wye, Siamese, Hydrant, Portable Pump, Ground Monitors and Wall Outlets
- this small update will also make the Hydrant Bag available on the HD Fleet
- if you know about any bugs or issues with any of the listed products please report them here so that they can also be addressed
Hydrant CE
- still working on next beta version
08-Oct-2021
Marine 1 Update
- no more issues were found during beta testing
- update will be released within the next couple of days
- update will be released within the next couple of days
Gear HUD
- Beta Testing of new 'Drop' feature for Supply Lines and Attack Lines is ongoing
- a critical issue was discovered with the Supply Line that makes the Drop feature incompatible with the current Hose System
- a few minor issues were found with the Attack Line that are being fixed
- a critical issue was discovered with the Supply Line that makes the Drop feature incompatible with the current Hose System
- a few minor issues were found with the Attack Line that are being fixed
Hydrant CE
- still working on next beta version
01-Oct-2021
Marine 1 Update
- one new bug showed up, release of update has been delayed to give more time for testing of required bugfixes
- fixed Rudder randomly resets to neutral position for a split second if a 2nd avatar is seated
- fixed Deckgun foam cell only comes with 5 gallons of concentrate
- added option to hide Beacons and/or Lightbar
- fixed Rudder randomly resets to neutral position for a split second if a 2nd avatar is seated
- fixed Deckgun foam cell only comes with 5 gallons of concentrate
- added option to hide Beacons and/or Lightbar
Gear HUD
- Beta Testing of new 'Drop' feature for Supply Lines and Attack Lines is underway
- send an IM to Lares Carter if you would like to help with the beta testing
- send an IM to Lares Carter if you would like to help with the beta testing
Hydrant CE
- still working on next beta version
- showed preview for 3D model of hydrant shutoff valve and fitting key to operate it
- showed preview for 3D model of hydrant shutoff valve and fitting key to operate it
24-Sep-2021
Marine 1 Update
- Beta Testing is complete, Update will be released next week
- fixed incorrect rear flag position
- fixed Marine 1 turned into a ghost ship (set to phantom)
- fixed Cabin Interior is misaligned
- fixed Scene Lights are pointing straight down
- fixed incorrect rear flag position
- fixed Marine 1 turned into a ghost ship (set to phantom)
- fixed Cabin Interior is misaligned
- fixed Scene Lights are pointing straight down
Gear HUD
- Beta Testing is in progress
- fixed Gated Wye, Siamese, Coupler and Draft Float are mixed up with each other
- fixed Wheel Chocks no longer work
- fixed Attack Lines no longer have water sound
- added new 'Drop' feature for Supply Lines and Attack Lines
- fixed Gated Wye, Siamese, Coupler and Draft Float are mixed up with each other
- fixed Wheel Chocks no longer work
- fixed Attack Lines no longer have water sound
- added new 'Drop' feature for Supply Lines and Attack Lines
> can drop Hose Line to the ground
> can be picked up again and will restore all settings
> can be picked up again and will restore all settings
Hydrant CE
- still working on next beta version
- gave demonstration of newly added features
- these new features are experimental and not 100% confirmed yet
- hydrant can be run over:
- gave demonstration of newly added features
- these new features are experimental and not 100% confirmed yet
- hydrant can be run over:
> water will spray with a random chance
> if water is spraying then water supply for all hydrants within 100m will drop
> supply drop is based on distance
- hydrant has random failure modes:> if water is spraying then water supply for all hydrants within 100m will drop
> supply drop is based on distance
> stem valve can be stuck or broken
> hydrant caps can be stuck, missing or loose
> water can stay dirty when hydrant is flushed or take longer to clean
> water pressure can be reduced or absent
> water pressure can drop while hydrant is in use
> hydrant caps can be stuck, missing or loose
> water can stay dirty when hydrant is flushed or take longer to clean
> water pressure can be reduced or absent
> water pressure can drop while hydrant is in use
17-Sep-2021
Marine 1 Update
- new Beta version will be available this weekend
- fixed Supply Line only has 0m range
- fixed page up / page down for deckguns fails to update touchscreen, HUD and flow meter
- fixed raycast feature does not work across region borders
- fixed various child prim alignment issues
- added info text with progress percentage for Welder
- fixed Supply Line only has 0m range
- fixed page up / page down for deckguns fails to update touchscreen, HUD and flow meter
- fixed raycast feature does not work across region borders
- fixed various child prim alignment issues
- added info text with progress percentage for Welder
Gear HUD
- updated Attack Line and Supply Line
- Beta version is available as part of the Marine 1 Beta
> merged Combi-Nozzle, Smoothbore and Booster Line into single object
> merged Supply Line Large, Supply Line Small and Suction Hose into single object
> updated nozzle head with baked textures
> added different flexible settings and taper for flat vs charged hose line
> added extinguishing via raycast feature for Attack Lines
> added option to attach Attack Line from inventory when obtained via Marine 1
> added option to disconnect hose line without detaching Attack Line or Supply Line
- performance and memory improvements> merged Supply Line Large, Supply Line Small and Suction Hose into single object
> updated nozzle head with baked textures
> added different flexible settings and taper for flat vs charged hose line
> added extinguishing via raycast feature for Attack Lines
> added option to attach Attack Line from inventory when obtained via Marine 1
> added option to disconnect hose line without detaching Attack Line or Supply Line
- Beta version is available as part of the Marine 1 Beta
Hydrant CE
- next beta version has been delayed by 1 week
- next version will add final UV mapping, final textures, running over hydrant and failure modes
- next version will add final UV mapping, final textures, running over hydrant and failure modes
10-Sep-2021
- no in-world meeting as Lares is unavailableHydrant CE
- fixing some minor issues
- adding missing features (final textures, running over hydrant, failure modes)
- new Beta version will be available this upcoming week
- adding missing features (final textures, running over hydrant, failure modes)
- new Beta version will be available this upcoming week
Marine 1 Update
- fixing various reported issues
- adding Raycast support for Attack Line
- new Beta version will be available this upcoming week
- adding Raycast support for Attack Line
- new Beta version will be available this upcoming week
03-Sep-2021
- no in-world meeting as Lares is unavailableHydrant CE
- fixed service marker stays on hydrant when taken
- fixed hydrant gate fails to restore to hydrant bag after gate has been placed and is picked up again
- fixed unable to remove service tag after placing and removing sprinkler cap
- merged Gear HUD Beta with Attack Line changes for Marine 1 Beta
- new Hydrant CE Beta Version was sent to Beta Testing Group on 02-Sep-2021
- fixed hydrant gate fails to restore to hydrant bag after gate has been placed and is picked up again
- fixed unable to remove service tag after placing and removing sprinkler cap
- merged Gear HUD Beta with Attack Line changes for Marine 1 Beta
- new Hydrant CE Beta Version was sent to Beta Testing Group on 02-Sep-2021
Marine 1 Update
- fixed blocked supply line and attack line connection bugs
- added compatible HDFS2 Attack Line
- added Water and Foam Flow Rate Displays for Deckguns and Aerial Boom
- improved information display for Deckgun controls:
- added compatible HDFS2 Attack Line
- added Water and Foam Flow Rate Displays for Deckguns and Aerial Boom
- improved information display for Deckgun controls:
- active Deckgun is shown as Green
- Deckgun with water flowing is shown as Blue
- Deckgun with foam flowing is shown as yellow
- improved Boat HUD:- Deckgun with water flowing is shown as Blue
- Deckgun with foam flowing is shown as yellow
- removed display of automatic rez detection (has been discontinued)
- added better selection for Aerial Boom active keyboard input: Boom & Head
- renamed Stream 1 to Stream Main
- renamed Stream 2 to Stream Aux
- added improved information for Deckgun controls (similar to Marine 1 screen)
- changed notecard manual to online manual link
- new Marine 1 Beta Version was sent to all volunteers on 02-Sep-2021- added better selection for Aerial Boom active keyboard input: Boom & Head
- renamed Stream 1 to Stream Main
- renamed Stream 2 to Stream Aux
- added improved information for Deckgun controls (similar to Marine 1 screen)
- changed notecard manual to online manual link
27-Aug-2021
Hydrant CE
- fixed additional issues with the GPM calculations
- fixed issues with tools not being replaced in hydrant bag
- new beta version will be available this weekend
- fixed issues with tools not being replaced in hydrant bag
- new beta version will be available this weekend
Marine 1 Update
- added option to manually turn on cabin ceiling light
- fixed incorrect foam concentrate consumption calculations and adjusted foam cell sizes
- increased deckgun rating to 1000 GPM and improved extinguishing capabilities
- increased aerial boom master stream to 1000 GPM and improved extinguishing capabilities
- fixed ray-cast feature did not work across region borders
- fixed script errors and blocked seats when avatar logs out or crashes while seated
- increased supply line connection to 1500 GPM when only one supply line is connected
- added ability to dock by clicking on bollards of HD Dock
- improved boarding plank placement when docking
- next beta version has been further delayed
- fixed incorrect foam concentrate consumption calculations and adjusted foam cell sizes
- increased deckgun rating to 1000 GPM and improved extinguishing capabilities
- increased aerial boom master stream to 1000 GPM and improved extinguishing capabilities
- fixed ray-cast feature did not work across region borders
- fixed script errors and blocked seats when avatar logs out or crashes while seated
- increased supply line connection to 1500 GPM when only one supply line is connected
- added ability to dock by clicking on bollards of HD Dock
- improved boarding plank placement when docking
- next beta version has been further delayed
20-Aug-2021
Hydrant CE
- fixed various issues with the GPM calculations and hydrant tool placement
- new beta version will be available within the next few days
- new beta version will be available within the next few days
Marine 1 Update
- next beta version has been delayed but will be available this upcoming week
13-Aug-2021
- no in-world meeting as Lares is unavailable
Legacy Pumper
Marine 1 Update
- next beta testing version will be available this upcoming week
Hydrant CE
- first beta version was sent to HD Beta Testing Group on 08-Aug-2021
- multiple issues have been reported and are being fixed
- next beta testing version will be available this upcoming week
- multiple issues have been reported and are being fixed
- next beta testing version will be available this upcoming week
Beta Testing Group
- pending Beta Tester applications are being processed and new members are added to the group
- please allow up to 2 weeks to receive a reply if you have a pending application
- please allow up to 2 weeks to receive a reply if you have a pending application
06-Aug-2021
- no in-world meeting as Lares is unavailable
Legacy Pumper
- Emergency Lights Update testing is complete
- Update will be released this weekend
- Update will be released this weekend
Marine 1 Update
- testing is ongoing
- next version will include:
- next version will include:
- HDFS2 compatible attack line connections
- fix foam concentrate consumption calculation
- fix raycast mode won't work across region borders
- change supply line discharges to 1500 GPM for single supply line
- change deckgun rating to 1000 GPM
- ability to manually turn interior cabin light on/off
- fix foam concentrate consumption calculation
- fix raycast mode won't work across region borders
- change supply line discharges to 1500 GPM for single supply line
- change deckgun rating to 1000 GPM
- ability to manually turn interior cabin light on/off
Hydrant CE
- first beta testing version will be released this weekend
30-Jul-2021
- no in-world meeting as Lares is unavailable
Legacy Pumper
- Emergency Lights Update is undergoing testing
- some minor issues have been reported and fixed
- next testing version will go to all volunteers this weekend
- some minor issues have been reported and fixed
- next testing version will go to all volunteers this weekend
Marine 1 Update
- new Beta Version is undergoing testing
- some minor issues have been reported and fixed
- next testing version will go to all volunteers this weekend
- some minor issues have been reported and fixed
- next testing version will go to all volunteers this weekend
Hydrant CE
- first beta testing version will be available this upcoming week
23-Jul-2021
Legacy Pumper
- a new smaller update is in development
- includes bugfixes for reported issues
- also adds a new feature to change individual emergency light colors
- works similar to the color change mode on the Titanium ARFF Series
- comes with support for custom color input
- has been sent to first group of volunteers for testing
- includes bugfixes for reported issues
- also adds a new feature to change individual emergency light colors
- works similar to the color change mode on the Titanium ARFF Series
- comes with support for custom color input
- has been sent to first group of volunteers for testing
Marine 1 Update
- new Beta Version has been delayed
- will go out to first group of volunteers this weekend
- will go out to first group of volunteers this weekend
16-Jul-2021
- no meeting as Lares is unavailable
09-Jul-2021
Legacy Pumper
Modular HUD Update
- Update v2021.07.05 has been released
- fixes invisible Emergency Light controls for all Panther Ambulances
- only requires new Modular HUD version; no Ambulance Update required
- fixes invisible Emergency Light controls for all Panther Ambulances
- only requires new Modular HUD version; no Ambulance Update required
Panther Type 3 Customize HUD Update
- Update v2021.07.05 has been released
- fixes Cab and/or Box textures failing to update when changing active Paintjob
- only requires new Customize HUD version; no Panther Type 3 Update required
- updated HUD available via Group Notice or in delivery box when requesting a redelivery
- fixes Cab and/or Box textures failing to update when changing active Paintjob
- only requires new Customize HUD version; no Panther Type 3 Update required
- updated HUD available via Group Notice or in delivery box when requesting a redelivery
Hydrant CE
- early testing revealed a couple of issues
- will go out to more testers as soon as those issues are fixed
- will go out to more testers as soon as those issues are fixed
Marine 1 Update
- new Beta Version will go out to volunteers on 13-Jul-2021
02-Jul-2021
- no meeting as Lares is unavailable
25-Jun-2021
Legacy Pumper
- finished work on bugfix update to fix the three issues that were discussed at previous News Meeting
- update also includes three additional changes:
- full changelog available here
- update also includes three additional changes:
1) increased max pump limit to 2000 GPM
2) added 'White' color for rear Beacons
3) replaced cribbing with hydrant bag
- bugfix update has been released today (25-Jun-2021)2) added 'White' color for rear Beacons
3) replaced cribbing with hydrant bag
- full changelog available here
Hydrant CE
- additional script work completed
- should go into internal testing this upcoming week
- should go into internal testing this upcoming week
18-Jun-2021
Legacy Pumper
- on-board generator update for Legacy Pumper has been released
- full changelog available here
- three issues have been reported:
- full changelog available here
- three issues have been reported:
1) unable to remove and replace passenger side batteries
2) electric fan does not disappear on any HD Vehicle when taken
3) mysterious white copies rez when interacting with the electric fan
- a bugfix update is in development to address these issues2) electric fan does not disappear on any HD Vehicle when taken
3) mysterious white copies rez when interacting with the electric fan
Hydrant CE
- additional script work completed
11-Jun-2021
Legacy Pumper
- beta testing is complete
- adding one more feature: cardboard boxes to handle spare batteries
- cardboard boxes are stored on a simple shelf
- can take a box, carry it and then place it on the ground
- box can be opened to remove spare battery
- boxes work via Gear HUD and have access settings
- update estimated to be released on 14-Jun-2021 (was delayed until 15-Jun-2021)
- full changelog available here
- adding one more feature: cardboard boxes to handle spare batteries
- cardboard boxes are stored on a simple shelf
- can take a box, carry it and then place it on the ground
- box can be opened to remove spare battery
- boxes work via Gear HUD and have access settings
- update estimated to be released on 14-Jun-2021 (was delayed until 15-Jun-2021)
- full changelog available here
Hydrant CE
- additional script work completed
04-Jun-2021
- no meeting as Lares is unavailable
28-May-2021
Legacy Pumper
- new beta version sent to all testing volunteers
- update will be released once testing is complete
- next three updates for Legacy Pumper:
- update will be released once testing is complete
- next three updates for Legacy Pumper:
1) full Foam System functionality
2) Pump Panel Modular HUD Support
3) Emergency Light Customization
2) Pump Panel Modular HUD Support
3) Emergency Light Customization
Hydrant CE
- hydrant has been updated to be compatible with latest version of the new interaction menus
- hydrant bag now has ability to open and close
- equipment can now be taken from the hydrant bag
- hydrant bag now has ability to open and close
- equipment can now be taken from the hydrant bag
21-May-2021
- no meeting as Lares is unavailable
14-May-2021
Legacy Pumper
- beta testing of next update is ongoing
- fixed various issues with the cable reel
- new beta version will go out to more volunteers once remaining issues are fixed
- fixed various issues with the cable reel
- new beta version will go out to more volunteers once remaining issues are fixed
Hydrant CE
- showed a preview of the opened Hydrant Bag
- still work in progress, no final textures yet
Hydrant Bag Preview Picture (taken on 14-May-2021; work in progress)
- still work in progress, no final textures yet
Hydrant Bag Preview Picture (taken on 14-May-2021; work in progress)
Panther Type 3 Customize HUD
- issue with Customize HUD that fails to apply textures when new Theme is selected
- only Decals are applied, cab and box texture fails to update
- caused by old data from last synced copy of Panther Ambulance
- cause has been identified and a fix is undergoing testing
- only Decals are applied, cab and box texture fails to update
- caused by old data from last synced copy of Panther Ambulance
- cause has been identified and a fix is undergoing testing
General
- next Marine 1 Beta still in the works; delayed due to ray-cast issues for Aerial Boom
- Emergency Light Controls fail to show up on Modular HUD for all Panther Ambulances; cause identified & fix pending
- Emergency Light Controls fail to show up on Modular HUD for all Panther Ambulances; cause identified & fix pending
Questions & Answers
Q: Are there plans to make more add-ons for the SZYM Paladin Pickup Truck? And if so which ones?
A: Yes. Current open projects have priority before starting work on more addons for the Paladin.
More details will be available once more of the current projects are finished.
If you have ideas for add-ons you can submit them here
Q: Are there plans for a Legacy Series Heavy Rescue?
A: No fixed plans past the Pumper, Tanker and Midmount.
Next vehicle in Legacy Series after those three will depend on submitted suggestions.
You can submit your suggestion here
A: Yes. Current open projects have priority before starting work on more addons for the Paladin.
More details will be available once more of the current projects are finished.
If you have ideas for add-ons you can submit them here
Q: Are there plans for a Legacy Series Heavy Rescue?
A: No fixed plans past the Pumper, Tanker and Midmount.
Next vehicle in Legacy Series after those three will depend on submitted suggestions.
You can submit your suggestion here
07-May-2021
Legacy Pumper
- new beta version has been sent to first group of volunteers
- adds on-board Generator functionality
- adds Ground Lights
- adds Junction Box connected to 30m (100ft) cable reel
- adds minor update for Electrical Fan
- adds new Interaction Menus
- adds on-board Generator functionality
- adds Ground Lights
- adds Junction Box connected to 30m (100ft) cable reel
- adds minor update for Electrical Fan
- adds new Interaction Menus
S2 URL Projector
- new project from S2, Lares is providing the scripts
- realistic looking projector, tripod screen and remote
- uses Shared Media to display online URL content
- can show images, websites and videos
- can display custom messages
- can read URLs from a notecard to create slideshow presentations
- realistic looking projector, tripod screen and remote
- uses Shared Media to display online URL content
- can show images, websites and videos
- can display custom messages
- can read URLs from a notecard to create slideshow presentations
30-Apr-2021
- no meeting as Lares is unavailable
23-Apr-2021
Legacy Pumper
- continued work on new Interaction Menus
- can show different interaction options for the HD Equipment
- Example: Electrical Fan shows 3 choices: Pick Up, Turn On/Off, Grab Cable
- makes interaction easier without having to remember to click on specific parts or performing long clicks
- cable laying will utilize an avatar attachment to make it work similar to the HD Fire Hose System
- can show different interaction options for the HD Equipment
- Example: Electrical Fan shows 3 choices: Pick Up, Turn On/Off, Grab Cable
- makes interaction easier without having to remember to click on specific parts or performing long clicks
- cable laying will utilize an avatar attachment to make it work similar to the HD Fire Hose System
Marine 1
- fixed a rotation bug with the experimental ray-casting feature for the Deckguns
- next step is to add the ray-casting feature to the Aerial Boom water streams
- next step is to add the ray-casting feature to the Aerial Boom water streams
Hydrant CE
- created first model for the hydrant bag to make all the tools for the Hydrant accessible
- will be able to carry the bag, place it, open it up and then grab the tools
- stores hydrant tool, out-of-order marker, sprinkler cap and two hydrant gates
- will be available on Legacy Pumper in driver side front compartment (replaces wooden cribbing blocks)
- will be able to carry the bag, place it, open it up and then grab the tools
- stores hydrant tool, out-of-order marker, sprinkler cap and two hydrant gates
- will be available on Legacy Pumper in driver side front compartment (replaces wooden cribbing blocks)
Lightbar Classic
- rotator Lightbar from the One Series as standalone modify enabled version
- can be used as add-on for the SZYM Paladin or any other vehicle with modify permission
- compatible with the Global Mod Link System (GMLS) for easy installation
- supports color adjustment, clear cover option, full bright option and new particle option
- available here for L$400
- can be used as add-on for the SZYM Paladin or any other vehicle with modify permission
- compatible with the Global Mod Link System (GMLS) for easy installation
- supports color adjustment, clear cover option, full bright option and new particle option
- available here for L$400
Discord Server
16-Apr-2021
- no meeting as Lares is unavailable
09-Apr-2021
April Fools 2021
- all new HD Mini Pumper turns out to be a 1:10 scale model of the Legacy Pumper
- available to everyone who owns a copy of the Legacy Pumper (request redelivery if you did not receive a copy)
- possible future improvements: lower Land Impact, customization support, more functionality
- available to everyone who owns a copy of the Legacy Pumper (request redelivery if you did not receive a copy)
- possible future improvements: lower Land Impact, customization support, more functionality
Legacy Pumper
- update has been delayed, working on new features to improve interaction with the HD Equipment
- will no longer have to click specific areas to perform actions
- all new Interaction Menu will show buttons for different action choices
- will be integrated into Gear HUD with optional Select HUD to enable position tracking for compatible Equipment
- position tracking will show the buttons always next to the selected Equipment instead of linked to the Gear HUD
- will no longer have to click specific areas to perform actions
- all new Interaction Menu will show buttons for different action choices
- will be integrated into Gear HUD with optional Select HUD to enable position tracking for compatible Equipment
- position tracking will show the buttons always next to the selected Equipment instead of linked to the Gear HUD
Marine 1
- new beta version for Marine 1 Update has been sent to some of the testing volunteers
- fixed missing textures for interior cabin and door
- fixed broken color change for right beacon
- added ability to change the color of the Lightbar on the roof
- converted the notecard manual to the online format
- removed the automatic bullet rez detection (was unreliable as it gave too many false positives)
- added user controlled choice for rezzing: disabled, physical bullets or raycast
- raycast will use LSL Raycast function instead of rezzing physical bullets
- raycast shoots an invisible beam in order to extinguish HD Fires
- requires new version of the fire (will be compatible with both bullets and raycasts)
- fixed missing textures for interior cabin and door
- fixed broken color change for right beacon
- added ability to change the color of the Lightbar on the roof
- converted the notecard manual to the online format
- removed the automatic bullet rez detection (was unreliable as it gave too many false positives)
- added user controlled choice for rezzing: disabled, physical bullets or raycast
- raycast will use LSL Raycast function instead of rezzing physical bullets
- raycast shoots an invisible beam in order to extinguish HD Fires
- requires new version of the fire (will be compatible with both bullets and raycasts)
Lightbar Classic
- tested making the One Series Lightbar compatible with the newly released SZYM Paladin Pickup Truck
- will be released as add-on if there is enough interest
- will be released as add-on if there is enough interest
02-Apr-2021
- no meeting as Lares is unavailable